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2D Space Shooter
A retro-inspired game made in Unity 2D
2D Space Shooter
A video game prototype coded from scratch in Unity 2D
Roles:
Game Developer
C# Scripting
UI Design
Post-processing
Modular Code
Sprite Animation
Tools:
Unity 2D
Filebase
Unity Standard Render Pipeline
Developed from prototype to MVP
Modular balanced power-up system
Homing Projectile scripted with trigonometric logic.
Balanced spawn manager
A boss with a dynamic HP Bar and multiple phases
Boss Fight Bullet Hell attack scripted with trig logic
Visual feedback like camera shake and damage effects
Programmed Enemy AI with variating enemy types
Dynamic HUD displaying
Polished with post-processing.
Documentation
Source Code
Itch.io
Image Highlights
Area of Effect Attack
Homing Projectile
Boss Fight Bullet Hell Attack
Boss Fight laser Attack
Agressive Enemy type
Dynamic Player Shield(force field power-up)
Power-Ups - Sprite animation
© 2021- Dennisse Pagan Davila
| This portfolio was made using the Escape Velocity template by HTML5 UP (lunzyde Version)